Use the `DOMContentLoaded` event to run JavaScript as soon as the HTML document has been fully loaded, without waiting for stylesheets, images, and subframes to finish loading.
For scripts that depend on all resources (including images, stylesheets, and iframes), use the window.onload event. It fires only after everything on the page is fully loaded.
Incorporate jQuery's `$(document).ready()` method for a simple and cross-browser compatible way to ensure all DOM elements are fully accessible before running script, provided jQuery is included in your project.
Polling document.readyState in intervals using setTimeout can be useful when dealing with pages that load content dynamically. This allows you to wait until the document is in the complete state before proceeding.
// Method 1: Using DOMContentLoaded event document.addEventListener('DOMContentLoaded', function() { console.log('Page fully loaded'); }); // Method 2: Using window load event window.onload = function() { console.log('All resources finished loading'); }; // Method 3: Using jQuery (if included in your project) $(document).ready(function() { console.log('Page ready with jQuery'); }); // Method 4: Checking document.readyState function checkReadyState() { if (document.readyState === 'complete') { console.log('Page loaded via readyState'); } else { setTimeout(checkReadyState, 100); // Check every 100ms } } checkReadyState();
Ensure your JavaScript code accounts for different loading states by using `document.readyState` and setting up a recursive check with `setTimeout` to handle dynamically loaded content.
When dealing with heavy scripts or multiple API calls, debounce or throttle your load event handlers to avoid performance issues and unnecessary executions.
For modern web applications, consider using the `Promise` or `async/await` syntax with `fetch` API calls within your load event handlers to manage asynchronous operations more effectively.
Avoid using jQuery's `$(document).ready()` if you are working on performance-critical applications, as native JavaScript methods like `DOMContentLoaded` are generally faster and do not require an additional library.
// Inorrect: Using only DOMContentLoaded for apps that load resources after DOM is ready document.addEventListener('DOMContentLoaded', function() { console.log('May not be fully ready'); }); // Correct: Using document.readyState to ensure everything is loaded function checkReadyState() { if (document.readyState === 'complete') { console.log('Fully loaded'); } else { setTimeout(checkReadyState, 100); } } checkReadyState(); // Inorrect: Multiple event listeners without throttling window.addEventListener('load', heavyFunction); window.addEventListener('load', anotherHeavyFunction); // Correct: Throttle event calls to avoid performance issues let isExecuted = false; window.onload = function() { if (!isExecuted) { heavyFunction(); anotherHeavyFunction(); isExecuted = true; } }; // Inorrect: Using older callback pattern with load events window.onload = function() { fetch('https://api.example.com/data').then(function(response) { response.json().then(function(data) { console.log(data); }); }); }; // Correct: Using async/await for better readability and error handling window.onload = async function() { try { const response = await fetch('https://api.example.com/data'); const data = await response.json(); console.log(data); } catch (error) { console.error('Failed to load data:', error); } }; // Inorrect: Using jQuery's $(document).ready() in a performance-critical section $(document).ready(function() { console.log('jQuery ready'); }); // Correct: Using native JavaScript DOMContentLoaded for better performance document.addEventListener('DOMContentLoaded', function() { console.log('Native JS ready'); });
Web scraper API
Public data delivery from a majority of websites
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2024-10-29
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2023-04-04
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